Strongholds App Reviews

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Nice time-consuming game

I like this game! Except for three things: 1. Annoying and loud intro _even_ when iPhone is put in silent mode. I have nothing against it when I have my headphones pluged in. But for godness sake, why even in silent mode? 2. 60pt Stronghold limit. Please, make it optional! Or, as someone suggested above, let it depend on mode or something? 3. Highscore promt to remember last entered name. Please?

Fun, but could use more content

Took me a bit to understand what was going on. Once I figured it out though I found the game to be quite enjoyable. Could use some extra settings for length of game and difficulty. Multiplayer would really make this great.

Very Nice

This game has more depth than I expected, the only thing it needs are a few minor tweaks (like remembering my last high score name) to be a perfect experience. Also multiplayer and more cards would push this to an easy five star rating.

Umm...

Just waiting for the update that adds multiplayer and a tutorial that is on the app. Maybe a way to custumize the deck... Never mind. But more cards.

Needs more

The attacks all look the same, needs more cards, the guns and other stuff you get when your stonghold gets bigger should actually do something other then sit there and look pretty, there should be a naval and air aspect, and needs options such as toggling off the nuke and changing the number you need to reach to win and two player and save the name for highscores. Still, good and original card game, but needs some of the above.

very fun turn based strategy game based on cards!

you must defeat your enemy using cards that appear along the bottom of the screen. each card has its own unique abilities for either attacking the enemy, to building and strengthening your base. since the cards are randomized, it provides a very fun game since you cant just sit back while you have the best cards stacked and ready to play out in some order; in this game every time you put a card in play, your not sure what cards will be available to you next. you must at once build your base up, while attacking without prejudice to keep yourself alive and in the game. once one side hits 60 points, or the most a base can be built up, a nuke from that side will obliterate the other side and win. great game, the graphics are top notch, and the promise of multiplayer and more playing fields make this game a must buy!

Terrific turn-based strategy card game

With a little more content, this has the makings of a 5 star game. This game is a little confusing at first, but once you understand the principles and get to know your resource symbols, the game is quite entertaining. The developer is promising an update, and with that it may become better than it is now. As it stands, it is a very entertaining way to spend 5 minutes or so.

Good potential

I love trading card games (Magic, Orions, etc.), and this game is a decent addition to the genre. But it can use some work. First, the graphics and sound are quite nice. After reading the help, the gameplay works well enough and isnt hard to understand (definitely useful to read the help though to understand the numbers and icons). And of course, the price is good. But thats about where the good stuff ends. As for the not so good: 1) Game is pretty easy to win - Ive played 3-4 times and won every time (even the first game which I played before reading the help, so I really didnt know what I was doing). And its easier to win by getting your stronghold to 60 rather than reducing your opponent to 0. 2) There isnt really much strategy involved. Its basically a matter of keeping your resources and stronghold up and your oppoenents stronghold and resources down (especially the second half of those). Generally just picking the cards that do the most damage and/or beef up your buildings the most will give you the win. Whats missing are the intermediate battles between units that you usually have in trading card games. And its funny because the game does have units (mercs) - theyre just not represented in gameplay other than as a resource. They really should be used more - like if you were to play a card that used them to attack, have them actually come out in boats or planes and remain there, attacking (forcing the opponent to counter them to keep his base from getting destroyed). To go along with this feature, the map would probably need to be increased in size to provide a larger middle ground. 3) The wall/barrier doesnt really seem to do much - you can attack buildings within the base even with a powerful wall, so why is it there? 4) A deck managing feature would be nice, so you could put together the cards you like the most. 5) A campaign would be nice as well - maybe one that allows you to earn cards to add to your deck mentioned in #4. It looks like at least #1 will be fixed in the update, so thats good. Hopefully the surprise will cover one of the other issues as well. Honestly, I dont really care about the high scores list. Multiplayer would of course be much cooler.

Alright

Not really fun but its cheap

I would like ...

To launch the final rocket myself. Otherwise rreally nice.

Great Genre, Good Implementation

Ive always preferred turned based games, from Wizadry on up. I like their option for custom play, you choose the strength of your opponent. There is no help really, and there are only 2 ways that Ive found to win, so far. I still like playing it, and I recommend it highly.

Buy this game!

Awsome game! Ive been playing it for hours. Wi-Fi head to head mode would be a nice addition. For a buck, this game is so worth it!

Almost No Strategy

Kinda fun once or twice but there are no real decisions to make. Disappointing.

The AI has finally awoken!

This was always a neat game in concept (other than Orions, closest thing weve got to a CCG like game on the iphone) but, before v1.6, I really couldnt vouch for the AI. Now with v1.6 it has become a BRUTAL and wrothy challenger!

1.6 is solid

Great update! I see a vast improvement in the AI, because its destroying me half the time now. New cards are great! Strongholds is worth buying if youre into card battle games. Highly recommended!

Fun

I dont play it much because I cant stop playing when I start!!!! Get it now!!!

Its fun, but...

Deckbuilding and multiplayer would make it so much better. I sorta wish the game itself was more complex. Like, for example, with actual soldier cards with power values and stuff, not just soldiers as a resource. Im talking about something analogous to the creatures in MtG.

Good game, weak upgrade.

Still addictive, but has gotten less fun with the newest release. I found Strongholds to be a lot more fun prior to the 1.6 update. I had a 67% win rate with v. 1.5, and now its up to 77%. I dont know what they did, but its made the game way too easy. Plus, the new card mix seems to be favoring winning by demolition over winning by reaching launch. I dunno what the other reviewers are talking about with regard to the AI - its not any harder at all that Ive seen. Which is a shame, because it is a fun game.

Fantastic game !

Thx a lot especially for russian localization ;) spasibo

The Splash Screen needs to Go

Im sorry, but theres really no need for a splash screen that takes "that long"... and which CANNOT be silenced. Although the game play is fun (could use an additional level of difficulty, or perhaps tournament of corporations; or perhaps customization with user-corporate logos or custom decks or some such), the splash screen is quite a problem. Additionally, the game load is not entirely clean - it will splash a shot of the previous gamestate on load before the actual splash screen and the game. Finally, Resume game DOES NOT WORK for me. Causes the game to crash. It is only on the strength of the gameplays enjoyability that I give it 3 stars - there is a relative lack of replayability/customization... grinding doesnt achieve anything, but thats all that is left after the second win. And, there is the game bug/crash of resuming...